31st of February is a glitch-loop roleplaying project made in a few days for Pizza Jam 16.

There are a lot of loose ends and unpolished ideas.

But felt nice to bash out something and start testing some ttrpg mechanics that have been in my head.

Project

  • Theme: repetition, performance pressure, identity strain, burnout
  • Format: single player RPG with multiple play modes
  • Components: web zine + terminal game

Credits

Game by mama

Contact

Let me know what you think :)

Thanks

Thank you for playing and James for “convincing” me to participate in the jam.


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