
A glitch-loop roleplaying game about one impossible date.
The day repeats. The interview repeats. You repeat, until something breaks.
This webzine is a guide, do what you want with it. Use it to play, track, look up rules and tables or break everything!
Table of Contents
- Lore World tone, simulation pressure, and who the Candidate is.
- Game Modes Three ways to play: journaling, terminal solo, or single player with a DM.
- Character Sheet What to write down, how to build your character, and what to track each loop.
- Game Mechanics The main play loop.
- Stations Every station and every objective in order.
- Dice Tables What to roll, when to roll, and all threshold tables.
- Random Tables Prompt and flavor text tables grouped by trigger.
- Extra Rules Optional ideas for changing the gameplay.
- Terminal Command guide and quick-start flow for the terminal version.
- About Credits, links, and project notes.
One-Line Objective
Move through all stations. Survive the loop. Track Battery, Stability, Successes, and Glitches. Keep playing until your story reaches the ending you want.