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A glitch-loop roleplaying game about one impossible date.

The day repeats. The interview repeats. You repeat, until something breaks.

This webzine is a guide, do what you want with it. Use it to play, track, look up rules and tables or break everything!

Table of Contents

  • Lore World tone, simulation pressure, and who the Candidate is.
  • Game Modes Three ways to play: journaling, terminal solo, or single player with a DM.
  • Character Sheet What to write down, how to build your character, and what to track each loop.
  • Game Mechanics The main play loop.
  • Stations Every station and every objective in order.
  • Dice Tables What to roll, when to roll, and all threshold tables.
  • Random Tables Prompt and flavor text tables grouped by trigger.
  • Extra Rules Optional ideas for changing the gameplay.
  • Terminal Command guide and quick-start flow for the terminal version.
  • About Credits, links, and project notes.

One-Line Objective

Move through all stations. Survive the loop. Track Battery, Stability, Successes, and Glitches. Keep playing until your story reaches the ending you want.


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